Beast Form werewolves come in different varieties based on the unit’s tier, but they generally move fast, hit hard and have somewhat low defense. Werewolves have -1 defense and resistance, but can transform into wolf-like monsters during battle. Vampires are marked by a red ring on the ground below them. In battle, vampires can heal a large amount of HP by drinking the blood of an untainted ally, killing them in the process (don’t worry, they’ll rise as vampires after the battle). Undead have no natural healing, but vampires heal 5 HP per turn for every untainted unit in the stack with them. Vampires have the Undead tag, with all its benefits and drawbacks, and their melee attacks drain a small amount of life in battle. There are also various spells and abilities that let your units infect enemies with vampirism or lycanthropy – if an infected enemy is slain, they will rise as loyal vampires or werewolves after a battle. “untainted” units) into vampires or werewolves by using the free Vampire Infection and Werewolf Infection strategic spells, or by biting them during a battle. They can transform your normal living humanoid units (a.k.a. VAMPIRISM AND LYCANTHROPYMost of your class units come in vampire and werewolf varieties.
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